Fear Street 1994’s Shadyside Mall
Plus, just imagine how good the likes of Trickster, Yui, and Yun-Jin would look on this map; It totally matches their aesthetics. Shadyside mall also just seems like the kind of map that I’d enjoy being chased around, with all the retro lights, food stalls, stores, and arcade machines lining the building. Let’s just hope I wouldn’t get too distracted and end up a sacrifice to the Entity.
American Horror Story’s Briarcliff Asylum
Just imagine creeping around the dusty old Manor while trying to stay hidden from the killer, setting foot into the music room where the creepy song Dominique by the Singing Nun plays on a broken loop, repeating over and over again.
The Blair Witch Project’s Black Hills
While the inclusion of generators may take away from the atmosphere of the Black Hills, the mechanic can always be swapped out for something to do with the Twanas charms. Perhaps survivors would have to untie and collect them from trees scattered across the maps to locate the exit, and then try to get out before the witch hunts them down. Another nod to the film could be the inclusion of a special basement hook in the abandoned shack/cabin that the Blair Witch is shown to take her victims.
IT’s Town of Derry + Underground Sewers
Players could jump between each section with the use of ladders and potholes, and there could ever be a number of jump scares worked in to the sewers, such as a creepy appearance or voice line from Pennywise upon entering, similar to the sound effects used in Silent Hill’s Midwich Elementary School map.
Slenderman Forest
I know, I know, another creepy forest? Sure, Black Hills is already mentioned above, but hear me out on this one. Who remembers when Slenderman sent the internet into a craze with the indie horror game, Slender: The Eight Pages in around 2012 or so?
Everyone, everywhere was scaring the hell out of themselves with that game, and there’s no denying that in his prime, Slenderman was one of the most iconic horror figures of all time. So just what would make a Slenderman Forest map so special in comparison to any regular forest? Well, Slenderman Forest offers the chance to remove generators from a map, and replace them with a page mechanic. Slender: The Eight Pages has the player collect 8 pages with clues about Slenderman, whilst trying not to be caught by the faceless, fearsome man himself. But, have you ever wondered who wrote those pages?
Just as generators can be interrupted, there can be a writing mechanic where a pencil or pen is dropped upon a failed check, and the survivor must pick it back up using a flashlight, therefore alerting the killer with a brief flash of light, and momentary location reveal. This would make this map a particular challenge and really shake things up a bit, keeping things fresh with new mechanics and featured within a new, but familiar location for many.
The Conjuring House & Surrounding Property
If you’re a horror fan, you’ll recognise this horror movie location right away. Yes, it’s the unforgettably creepy house setting of the first The Conjuring film based on Ed and Lorraine Warren’s paranormal investigations. With this place being one of the most popular horror and paranormal locations both in the horror film franchise, as well as in real-life, many players will personally feel the terror run through them as the killer chases them around such a setting.
Insidious’ The Further
The Shining’s The Overlook Hotel
Oh, wow, The Overlook Hotel. There are few horror locations as significant as this place, having appeared both in Stephen King’s The Shining, as well as its sequel, Doctor Sleep. The Overlook Hotel is quite a large building, so this provides the perfect opportunity to create a new indoor-only map that resembles this creepy accommodation.
There’s plenty of little easter eggs and symbols that can be added into a map like this for horror fans to appreciate, such as a scribbled ‘REDRUM’ on one of the doors, or the axe hole in the door from Jack’s “Here’s Johnny!” moment. Not only this, but the layout of The Overlook Hotel is extremely disorienting, which would make the perfect challenge for survivors to navigate and continue working as a team, especially when a chase with the killer occurs.
Fear Street 1978’s Camp Crystal Lake
It would also be particularly interesting to see if the devs wanted to throw any easter eggs in the movie in the map, such as Tommy’s axe being embedded in one of the buildings, or Mary Lane’s journal left dumped on the ground, perhaps with pages pulled out, mentioning the Shadyside curse. Additionally, the map could even include more of this lore from the movie with inclusion of the underground tunnels and chamber that Cindy finds herself stuck in, and that Deena and Sam discover in Fear Street Part 3.
Escape Room: Tournament of Champions’ Deadly Escape Rooms
You and your survivors must interact with different objects around the area to achieve a specific number of ‘puzzles solved’ as a team. After you meet a specific number of puzzles solved, the next section of map will unlock, where you must repeat the process in an escape room-styled format. Your aim is to stay ahead of the killer, and outsmart them by hiding and keeping them busy with chases while your team finishes puzzles. Killers aim to interrupt and sabotage these puzzles, as well as interact and set a number of traps, which will reveal a survivor’s location when triggered.
Survivors must solve all puzzles to make it to the final area of the map, where the exit is located, all while avoiding being slashed and hooked by the killer. Perhaps some puzzles are timing-based, some are small on-screen mazes, and others are spin, or drag-based objectives. Think about the tasks in Among Us, for where I’m going with this. This creates another element of challenge beyond simply holding a button to fix a generator, and could create some seriously entertaining and nail-biting fun.
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