One generally accepted rule of role-playing games is that the richer the story, the more-realized the environments, and the deeper the mythology, the better the overall experience will turn out to be. From the earliest entries in The Elder Scrolls series, a complex mixture of different races, cultures, and territories has turned the team’s world of fantasy into a surreal and immersive experience.

Game Informer has already given fans a behind-the-scenes look at development on The Elder Scrolls V: Skyrim, and the latest video focuses on the unique artistic vision and attitudes that will be setting Skyrim apart from the games that preceded it.

From the very first announcement trailer for Skyrim, it was clear to fans of the series that the game would be fully embracing the fantastic, basing much if not all of the story around dragons and dragon-slayers.

These newest insights from Skyrim’s Art Director Matt Carofano offer a bit more context on the concept images revealed in the previously released magazine scans, and confirm that from elves to animals, no creature or race is being overlooked when it comes to significant artistic design.

We know that Bethesda will be bringing a far more robust game engine this time around, and now we have an idea of just what they’ll be using that improved technology to achieve.

Have a look at what direction the look and feel of Skyrim will be taking: