The talk of the town for the month of November may be Call of Duty: Black Ops, but for millions of gamers, the word multiplayer is still synonymous with Halo. Bungie is bringing a whole new reason for players to return to Halo: Reach with the upcoming Noble Map Pack DLC. Three reasons, to be exact.
We’ve already given a look at one of the maps entitled ‘The Tempest,’ but now video of the maps in action have been released, giving a glimpse at what the new maps will carry over from others, and where they’ll be innovating.
Forming maps for certain game modes seems like a straightforward proposition; big areas for large-scale objective matches, and close-quarters maps to increase intensity. Anyone who has spent a few years with Halo multiplayer knows that building a balanced map can make or break a game experience.
Halo: Reach’s online success would seem to imply that the developers have kept up the standard, so any new maps will be interesting to learn and (in the case of some hardcore players) exploit.
To get an early glimpse at the maps that will be available for download with the Noble Map Pack, take a look at these gameplay videos to get a better idea of how the various game modes will play out:
The first map, Breakpoint is an icy, snowy level designed with the game mode Invasion specifically in mind. Fans already know that this mean large, open spaces combined with some tight quarters and a healthy amount of vehicles: